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Everwinter Glacier

This kingdom is the first one you will enter, besides the Great Empire, which you are already in. Everwinter Glacier is by far the easiest kingdom. Note: When I say kingdoms, I will not include the Great Empire, as it is not relevant right now. Everwinter Glacier may seem like a really hard kingdom at first, but you will be laughing at level 40. This page is a broad overview of this kingdom, as there are many complexities to this. This kingdom alone is about a fifth of the game you will experience if you are built out, level 70, and all you have to do is attack and defend. In fact, this is as far as a lot of players get, due to the fact that a lot quit in their early 30's (levelwise). Either way, this kingdom will become quite important, so I advise you to read this page thoroughly.

Entrance To The Kingdom

When you hit level 25, a lot of things happen. Tower level 3 upgrades are available, as well as Keep and Gate upgrades to level 3. These will most likely occupy your resources, so you may enter in level 26 or 27. Also, a lot of people are strapped for coins in the first 35 or so levels of the game, so they may have trouble paying the coin cost​of traveling. My advice for a smart entrance is to attempt to keep your wood, stone, food and coin levels above a fixed amount, and add to the traveling budget your surplus above that. Also, keep in mind that if you want fairly rapid growth in Iceland, you will need to send over resources frequently. I never sent over resources for any kingdoms I've entered, it is quite possible to do without, and I don't recommend doing it regularly, as there is a high cost

Starting The Invasion

The theme of all the kingdoms is that there is a threat to the Empire and that all good lords must invade. In Everwinter Glacier (commonly known as Winter, or Ice) , you fight the cruel Norsemen, who plunder and pillage. There will be Barbarian towers which you must defeat. Fighting them is optional, but I highly recommend it once you have a foothold in the kingdom.

 

There is also a Barbarian Fortress, but don't touch this until you have looted a fair number of Barbarian towers. I don't recommend fighting these except for your quests, as they are very tough and don't give you as much loot as a high-level Barbarian tower. 

Barbarian Tower

Resources Villiges

Resource production in Iceland is considerably lower than resource production in the Great Empire. This makes sense as it is a glacier, and it is perfectly OK for plants not to grow on it. Your miraculous farmers will somehow make some decent food off the ice, 2 plants (farmhouses in this case) with 100% capacity. This will get you maybe a decent 200 food per hour, but it could be way better. Here come the resource villages. They are like very simple castles, you cannot look inside, the only way you can interact with them is by their circle of buttons around them. A food RV (short for resource village) in Iceland will give you a 50% bonus on food production. There are also wood and stone RVs, which give you a 35% bonus.

 

Do Not capture RVs from players, you will be brutally attacked, beaten, and attacked again, in every kingdom, lose all your current RVs, and if you are in an alliance, war will be declared on it. People are serious about this-- big alliances have it in their info, and it's practically the death penalty for taking one. Don't expect RVs soon.

Native Villages

The Native villiage is not to be confused with the Resource Villiage, it is a totally different matter. Upgrading the Native village will give you access to your first Kingdom Resource, which is charcoal. Once you have unlocked charcoal you will need to build Charcoal Burners to help you produce the resource. The Native villiage can be upgraded a total of 4 times. Charcoal can be used for coins, soldiers, equipment, and once you reach level 70 you will need it for upgrading buildings. 

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